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Privateer 2: The Darkening cheats / Privateer 2: The Darkening hints / Privateer 2: The Darkening faqs / Privateer 2: The Darkening solutions Privateer 2: The Darkening cheat codes Save your game in one of the slots. (say slot 10 and note the number of credits you have. (The game starts with 13500) Turn this into Hexadecimals (34 BC) turn this value around (BC 34). Open the save game with a HEX editor (If you saved your game in the first slot, the file will be GAME00.IFF. The second is GAME01.IFF, etc.) Find the string (BC 34). This number will be in the file twice. Change both values to whatever you think you need; say FF FF FF, and save the file. Restart the game and load the edited save game. Now you will have 16,777,215 credits at your disposal. NOTE: The player's net worth is key in setting the difficulty level of the game. When you start the game at 13500 credits you are at difficulty level 1. There are 12 difficulty levels. 100000 credits will get you to difficulty level 12. When using the money cheat, just to get enough money to buy the best ship available shoots your net worth way up past that. Players who don't do well in combat flying may wish to avoid this cheat. Also, Origin includes the strategy guide in the Deluxe addition of the game. Thanks to Ken Sellards (sellards@ramlink.net) for supplying this info! This should suffice to buy all the things you need to win the game. Super hacks from Arnold Tebbens: Here are some things I want to add to my first hack. If you use these, you won't need to use the 'credit hack'. The following hacks will allow you to get a ship and equipment not available in the beginning of the game. To begin with, create a savegame and give it a name of 8 characters (Like: NEW GAME, if you use an longer or shorter name, the following HEX offsets will be different). Remember which slot you used (I used the first, so the file I will be using is GAME00.IFF). Exit the game and open your saved game with a HEX-editor. First, the ships. HEX-offset: Change to: Ship: 15A 00 00 00 00 Drakkar light fighter 01 00 00 00 Danrik heavy fighter 02 00 00 00 Duress light fighter 03 00 00 00 Heretic medium fighter 04 00 00 00 Faldari heavy fighter 05 00 00 00 Faldari MkI heavy fighter 06 00 00 00 Freij heavy fighter 07 00 00 00 Freij MkII prototype fighter 08 00 00 00 Straith light fighter 09 00 00 00 Velacia light fighter 0A 00 00 00 Skecis medium fighter 0B 00 00 00 Skecis MkII medium fighter 0C 00 00 00 Kalrechi medium fighter 0D 00 00 00 Aurora light fighter 0E 00 00 00 Shaman medium fighter 0F 00 00 00 Karnenan heavy fighter 10 00 00 00 Jendevi medium fighter 11 00 00 00 Icarus Heavy fighter (Try the Freij MkII prototype fighter: it is the best available) Now, lets add some equipment. Every ship has some slots for equipment, ranging from 2 to 7. Each slot has its own address. Here are all 7: 20E 216 21E 226 22E 236 23E To add something to a slot, just give each address one of the following values: Value: Module: 00 00 00 00 01 Coolant unit MkI 01 00 00 00 01 Coolant unit MkII 02 00 00 00 01 Coolant unit MkIII 03 00 00 00 01 Coolant unit MkIV 04 00 00 00 01 Auto repair unit MkI 05 00 00 00 01 Auto repair unit MkII 06 00 00 00 01 Afterburner enhancers MkI 07 00 00 00 01 Afterburner enhancers MkII 08 00 00 00 01 Afterburner enhancers MkIII 09 00 00 00 01 Shield enhancer MkI 0A 00 00 00 01 Shield enhancer MkII 0B 00 00 00 01 Shield enhancer MkIII 0C 00 00 00 01 BSE virus transmitter MkI 0D 00 00 00 01 BSE virus transmitter MkII 0E 00 00 00 01 Signal filter 0F 00 00 00 01 Warp shields 10 00 00 00 01 Nuke'em 11 00 00 00 01 Hi-ex mines 12 00 00 00 01 Proximity mines 13 00 00 00 01 Viral mines 14 00 00 00 01 Decoys MkI 15 00 00 00 01 Decoys MkII Just get the best. Now, we need some guns to fry the baddies. These is a maximum of five slots for guns, you can find them here: 28E 296 29E 2A6 2AE To add a gun, just change the value at these offsets to one of the following: Value: Gun: 00 00 00 00 01 Stream laser 01 00 00 00 01 Stream Laser MkII 02 00 00 00 01 Volt laser 03 00 00 00 01 Flux beam 04 00 00 00 01 Flux beam MkII 05 00 00 00 01 Mass ion cannon 06 00 00 00 01 Kraven laser MkIV The last two are the best choice. The Kraven laser is the most powerful gun in the game, but it overheats a bit quick. Although I still think this is the best weapon, because of its incredible power. If you use this beast, no enemy will last long! Last, but not least, we want some missiles to decorate our ship. The maximum amount of slots for missiles is 7, and you can find them at the following HEX-offsets: 24E 256 25E 266 26E 276 27E Just change value to one of the following: Value: Missile: 00 00 00 00 01 Snipe 01 00 00 00 01 Brute MkI 02 00 00 00 01 Brute MkII 03 00 00 00 01 Python 04 00 00 00 01 Disrupter 05 00 00 00 01 Banshee 06 00 00 00 01 Proximity 07 00 00 00 01 Stingray torpedo 08 00 00 00 01 Hellraiser torpedo This is all I've found so far, but there's more to come. As I've said before, if you use a name with a different length, the HEX-offsets will change. If your name is 10 characters in length, all offsets will move 2 places, so 24E will become 250. If you have any comments or want to add something, please let me know. Many thanks to Arnold Tebbens (F10@FILO.NL) and Gollum (gollum@vip.cybercity.dk) for supplying this cheat! Just a quick addition to the hex edting portion of the Privateer 2 cheat: Under the section where it tells you how to edit what gun your ship has, use 07 and 08 to get the capital ship guns (yellow and red, respectively). These guns use zero power, and if you load all 5 slots (actually, you can load 7 slots, but I don't remember the addresses), you will never again have a problem with enemies. About 2 direct hits with obliterate an enemy fighter's shields. :) Enjoy, Gus Zandt wolf-mcss@worldnet.att.net Use a hex editor. If you use 07 00 00 00 01 or 08 00 00 00 01 these are two new guns that you can't get on the game but can it through the hex editor. They won't overheat and does very massive damage. There suppose to be from the cargo ships. Kongo For your Privateer cheats, someone listed how to change your ship. Well, that byte he listed can be changed to other values, which are all the other ships in the game. I forget which number exactly, but if you change it to 30 or something (non-hex, i think) you'll get the Extra Heavy Fighter. It IS the best ship in the game, since it's speed is about 640 or so. Has up to six guns, but since it's not one of the original ships, if you go to the EDIT SHIPS menu in the booth, the game will crash, so you have to load it out using hex. Also, when editing missiles, the number that comes around 4 or 5 bytes after the missile placement number is how many missiles you get. Change it to 99. "Jhared Smith" Other Privateer 2: The Darkening cheats hints faqs solutions: 1. Privateer 2: The Darkening cheat codes 3. Privateer 2: The Darkening cheat codes 1. Privateer 2: The Darkening faq and solutions |