Any cheat codes | Browse by game: A B C D E F G H I J K L M N O P Q R S T U V W X Y 0-9 |
|
Star Trek: Generations cheats / Star Trek: Generations hints / Star Trek: Generations faqs / Star Trek: Generations solutions Star Trek: Generations cheat codes Using a hex file editor edit a saved-game file - located in the SaveGame directory where you installed the game. Their names are like GenSave.da0, etc. Bytes $128 and $129 (these are hex-locations) store the quantity of photon-torpedoes remaining. You start with 275. Thus, if you still have 275 torpedoes, then these bytes will be: $13 and $01 respectively. (the bytes are in reverse order - actual hex value is $0113). These bytes will just be something less if you've already used some torpedoes. Simply edit byte $128 to: $E0. Then edit byte $129 to: $03. You must only replace these bytes - not insert bytes! The file size must remain the same. Then save the file. Next time you load the game (from a save-game file that you edited) and go into a space-battle, you'll notice that you have well over 900 torpedoes! Other Star Trek: Generations cheats hints faqs solutions: 2. Star Trek: Generations cheat codes 1. Star Trek: Generations hints 2. Star Trek: Generations hints 1. Star Trek: Generations faq and solutions 2. Star Trek: Generations faq and solutions |