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The Sims Expansion: Hot Date cheats / The Sims Expansion: Hot Date hints / The Sims Expansion: Hot Date faqs / The Sims Expansion: Hot Date solutions



The Sims Expansion: Hot Date cheat codes

Cheat Mode

Press [Ctrl] + [Shift] + C during game play to
display a prompt in the upper left corner of the
screen. Enter one of the following codes to
activate the corresponding cheat function. Note:
Enter [Exclamation point] at the prompt to repeat
the last cheat entered. Enter a [Semi-colon]
between codes to enter multiple codes at the same
time.


Result Code
1000 Simoleons rosebud
Add new family history stat to the current
family hist_add
Appends the route destination list to
AllRoutes.txt every time a route is found
write_destlist
Architecture tools automatically set the level as
needed auto_level
Automatically import and load indicated FAM file
import
Automatically load indicated house, no questions
asked house
Check and fix required lot objects prepare_lot
Completely flush app to VM file when running
Windows NT flush
Crash game crash
Create moat or streams water_tool
Create shrunk_text_#.bmp files shrink_text

Create-a-character mode edit_char
Display personality and interests interests
Draw all animation frames disabled
draw_all_frames off
Draw all animation frames enabled draw_all_frames
on
Draw colored dots at each person's origin
draw_origins
Dump entire memory to core_dump_[date:time].txt
core_dump
Dump selected person's most recent list of scored
interactions to a file dump_happy
Dump selected person's motive contribution curve
to a file dump_mc
Enable debug flag to show outcome choice dialogs
for social interactions debug_social
End sim logging sim_log end
Execute "file.cht" file as a list of cheats cht

Floorable grid disabled draw_floorable off
Floorable grid enabled draw_floorable on
Force an assert for testing assert
Log animations in the event log window
log_animations
Map editor disabled map_edit off
Map editor enabled map_edit on
Move any object move_objects on
No tutorial object generation when tutorial house
is loaded tutorial off
Prevent web browser crashes browser_failsafe
Preview animations disabled preview_anims off
Preview animations enabled preview_anims on
Programmer stats tile_info
Quit game quit
Read in behavior tuning constants from
Tuning.txt #import
Rebuilds entire control panel/UCP from scratch
rebuild_cp
Refresh the BMP_ resources for all people whose
IFF files are writable refresh_faces
Rematch dependent textures and regenerate bitmaps
for all user characters refresh_textures
Restore tu
190
torial restore_tut
Rotate camera rotation
Routing debug balloons disabled route_balloons
off
Routing debug balloons enabled route_balloons on
Invisible objects genable_objects off
Run series of random operations on unhoused
families fam_test
Save currently loaded house save
Save family history file history
Say "plugh" plugh
Say "porntipsguzzardo" porntipsguzzardo
e6a

Say "xyzzy" xyzzy
Selected person's path displayed draw_routes on
Selected person's path hidden draw_routes off
Set event logging mask log_mask
Set free thinking level autonomy
Set game speed sim_speed
Set grass change value edit_grass :
Set grass growth grow_grass
Set lot size lot_size
Set maximum milliseconds to allow simulator
sim_limit
Set time of day (unpatched game version) set_hour

Set z offset for thought bubbles bubble_tweak
Sets the neighborhood directory to the path

Sets up the borders of the lot with non-editable
flag. Requires rotation lot_border

Sets whether menu items appear for in use
objects allow_inuse
Show memory view window in debug builds of the
game memview
Start sim logging sim_log begin
Swap the two house files and updates families
swap_houses
Ticks disabled sweep off
Ticks enabled sweep on
Tile information displayed tile_info on
Tile information hidden tile_info off
Toggle allowing visitors to be controlled using
the keyboard visitor_control
Toggle assets report report_assets
Toggle automatic object reset feature auto_reset
Toggle calls to PeekMessage within sim loop
sim_peek
Toggle camera mode cam_mode
Toggle display of unavailable interactions in
person control menus all_menus
Toggle music music
Toggle object compression in save file obj_comp
Toggle quaternion transformations quats
Toggle sound log window sound_log
Toggle sounds sound
Toggle web page creation html
Total reload of people skeletons, animations,
suits and skins reload_people
Trigger sound event soundevent
Write out an RTE file every time a route is
found write_routes
Write out behavior tuning constants to
Tuning.txt #export





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