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Broken Sword 2: The Smoking Mirror cheats / Broken Sword 2: The Smoking Mirror hints / Broken Sword 2: The Smoking Mirror faqs / Broken Sword 2: The Smoking Mirror solutions Broken Sword 2: The Smoking Mirror hints QUESTIONS & ANSWERS - QUICK HINTS NOTE: These hints are in no particular order. Q: I'm currently in the jungle maze. I've put the net,vine and marker on the needle rock. Now I need to just get through the jungle. I figure there must be some sort of pattern but I just can't figure out what it is. A: You need to get to the top of the Camel hump hill, go to where the needle rock with the vine etc is on, then take the exit in the middle. Keep going taking the exits to the top right of the screen where possible. You will get to a unique bit of the jungle where there are 3 exits to the right (the middle exit is not very clear) take the middle exit to get up the hill. Q: I've got the ammunition belt at the top of the pyramid. Now what?? Do I go back down the elevator or is there something I need to do with the incense pot? A: Go down and take the torch. The rest is pretty easy... Q: Stuck at the Docks. I have everything I can think of. I think I need to get the spike off of the workmans desk, I am just stuck on how to get past the guard dog. I have already poured the bottle of water down the chimney so the workman got smoked out. A: Take the dog biscuits from the table inside the hut. Descend below the hut and throw some biscuits onto a platform near Twenty. When the dog steps on the platform, use the hook to pull it wide open giving the poor animal a cold bath. Now it's safe to climb over the fence. Q: Nico is now in the pyramid - what does he do with the Mayan wheel and the tiles? A: If you examine the tiles they are composed of the shapes on the wheels. Turn the wheel so that two shapes are opposite and push the relevant tile. Two tiles combined match an image on the square of four tiles. Push these tiles when the images correspond. Keep going till all four tiles are pressed in. Q: I got past the catapult problem - I got past Nicole in the British Museum I got the cross off of Emily ... now what? Rio has nothing more to say to me and neither does Emily. What else do I need to do in the Captain's House? A: Take the chart and lay it down on the desk. Next take the lantern and insert it into the ink well on the desk. Finally take the quill out of the pen holder and insert the cross into it. The cross will cast a shadow pointing out the next stop for George. Q: I'm currently stuck on Zombie Island. I've used the creeper, fishing net and marker on the needle shaped rock, but can get no further. I need help with the branch and the animal in the lair. I'm assuming you need the branch to use with the lair. A: You don't need to do anything with the branch or the lair, where the branch is, you can go up from there to another screen. It's pretty easy from then on. A: When you shot the boar with the dart did you avoid it by jumping and grabbing the branch? If not, the boar did not create a new exit to the north, and that's why you cannot get any further. I made the same mistake. The animal lair is no longer important. Q: I'm only one step from the final, at least that's what I think. I'm at the pyramid with Nico, went up with the lift, got the chain gun ammo,and came back. Now what? I can't use the lift again, can't speak to the dwarf or the guards, can't use anything... A: After getting the ammunition belt and coming down, go and grab the torch. If that doesn't work, load up a saved game and try it again. This time, don't do anything else between coming down and grabbing the torch. There's some kind of bug which prevents you from taking the torch if you do that something else (i.e. talk to Titipoco etc.). Q: How do I get the Absinthe from the Gendarme? A: You have to get Gendarme depressed by telling him all about your problems. He hangs his head and doesn't notice when you take his absinthe. Q: I've managed to get the fish and the inner tube, got the ball from the cat... but what's this catapult everyone's talking about? How do I make it? Do I use it to knock the reflector from the flagpole? And how will I get inside the house? A: There's a tree near the house which can be used for the catapult (use tree with the inner tube). Q: I'm with Nico inside the pyramid with the machine. I guess I have to align the symbols on the machine to the ones on the four tiles, but how? Which way do I have to align the symbols on the wheels, up, left, right or down? A: For the left wheel on the right side and for the right wheel on the left side (the symbols must match between the wheels). Q: I've gotten off Zombie Island and I'm now Nico with Pablo & a guard on a boat.ß I can hide on top, but the guard always kills me when I try and open the Cupboard.ßWhat do I have to do here? A: Try hiding on top of the boat, then zip down and open the cupboard door. Once the guard is inside shut the door behind him and use the mop to stop him from getting out. Q: I have reached a tree house which keeps playing music. I tied the vine to the two rollers and took the cross to turn them. I also put the chimmney cone on the ground. Now what? A: Guess what? You have to smoke out the resident of a tree house to catch his attention. Now where have I seen this before... Use the statue of Tezcatlipoca with the water wheel and you can see sparks flying out. Unfortunately the leaves next to the wheel are too damp to catch fire so throw some paper (eclipse note or bank receipt will do) to help things out. After chatting with the priest it's pretty obvious what you should do with the pressing machine. CREDITS: Obtained from misc newsgroups, written by misc people: Other Broken Sword 2: The Smoking Mirror cheats hints faqs solutions: 1. 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