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Final Fantasy 8 cheats / Final Fantasy 8 hints / Final Fantasy 8 faqs / Final Fantasy 8 solutions



Final Fantasy 8 hints

Guardi

Quezacotl, Shiva

Squall's desk computer.

Ifrit

Defeat Ifrit.

Siren

Draw from Monster after fighting Biggs and Wedge.

Brothers

Defeat Sacred and Minotaur in Tomb Of The Unknown King.

Diablos

Before going to Timber, talk to headmaster Cid until you get the Magic Lamp.
Save the game, use the lamp, and defeat Diablos. Draw and store Demi then cast
it. Do not draw and immediately cast, as he will not cast Curaga on your
character.

Carbuncle

Draw from Statues attacking Rinoa at end of Disc 1.

Leviathan

Draw from NORG after destroying his pod.

Pandemona

Draw from Fuijin in the battle with Fuijin and Raijin.

Cerberus

Draw from Cerberus during the Galbadia Garden invasion. He is at the center
glowing circle near the entrance.

Bahamut

Go to the island in lower left corner of the map. Walk only when light is not
flashing. Go straight until the message "you have perceived the resonance"
appears. Go to opening at flashing object, fight Ruby Dragon (you have no
choice). If you are in bad shape, answer "Yeah, there's nothing we can do". If not,
answer "Never". With luck, Ruby Dragon will not use its Breath attack, as your
characters will die. When you win, select "Cancel", then "Accept". Watch out for
Bahamut's Mega Flare.

Tonberry

Defeat Odin. Then fight 20 Tonberrys at top of elevator or open place, not at
torch lit place at its base. You will fight the Tonberry King.

Cactuar

Use Ragnarok to fly to the island on the outside of a desert; you will see a cactus
teleporting around. Walk up to it. Be careful, as its 10,000 needles do 100,000
damage.

Doom Train

Get the Solomon Ring from the Esthar Sorceress Memorial at end of Disc 3.
Laguna will have talked about defeating Ultimicia. You need six steel pipes and
other items. He will appear without a fight.

Eden

Draw from Ultima Weapon. Bahamut must have already been defeated. Give one
pressure spot all the time you can. If you do not, reset at the first steam pressure
spot, put Zell in you party and let him "tinker" with the machine demanding four
pressure; you will get away. Since you lose four pressure the first time you reset,
it is as if you did not make a mistake (only, a lot of strong monsters will flood the
area). Set the Move/Find ability to find the final save spot.



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