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MDK cheats / MDK hints / MDK faqs / MDK solutions MDK hints Hint: Those pesky robots are usually being generated from a shiny cylinder. Find these monster makers and blow 'em to shreds. Hint: Take the time in the early, peaceful arenas to become familiar with the art of jumping and parachuting strategically as you fire on a target--many times the only way to take out the baddies is to shoot continuously while doing the juke, joint, jump. Hint: Some arenas can be completed with a simple running jump/hang glide over all the nasties. Be sure to check out each zone to see if the exit can be accessed before you spend loads of health and ammo taking them out. Hint: On the other hand, some exits can only be accessed by taking out every baddie, ranging from one extremely tricky bugger to tons of annoying mechanical twits. Hint: Watch for the green meter in the upper left corner of the screen. Certain buildings or objects must be destroyed to find power-ups and/or exits. The best way to find out what blows up is to shoot it and see if you're given the green bar. Hint: At the end of a chapter, you lose your power-ups, so don't be stingy with the explosives. Hint: Blue lasers are a pain. Exterminating the source of these usually requires toggling between your traditional view and the sniper helmet to land a shot from a distance. Other MDK cheats hints faqs solutions: 1. MDK cheat codes 2. MDK cheat codes 3. MDK cheat codes 4. MDK cheat codes 5. MDK cheat codes 6. MDK cheat codes 1. MDK hints 2. MDK hints 1. MDK faq and solutions 2. MDK faq and solutions |