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Might And Magic 7: For Blood And Honor cheats / Might And Magic 7: For Blood And Honor hints / Might And Magic 7: For Blood And Honor faqs / Might And Magic 7: For Blood And Honor solutions Might And Magic 7: For Blood And Honor hints MM7 SKILL LOCATIONS LIST: by Donovan Hawkins hawkins@uci.edu Feel free to repost/upload/etc., just credit me a little ;-) Disclaimer: Nothing in life is guaranteed, even this. You may not sue me, here or in Erathia. I have only done: Emerald Island (the only city there) Harmondale (main city and the one to the south...I think that's all) Tularean Forest (Pierpont) Erathia (Steadwich) I have used the fact that skills from the same categories have the same requirements If I don't have a person listed, I haven't confirmed the requirements Magic Skills: Fire: Expert: Skill 4, 1000gp Tularean Forest, Pierpont, on ground, Treasuretone House Master: Be expert, skill 7, 4000gp Harmondale, main town, Temper Residence Grand Master: Be master, skill 10, 8000gp Water: Expert: Skill 4, 1000gp Tularean Forest, Pierpont, on ground, Whitecap Residence Master: Be expert, skill 7, 4000gp Grand Master: Be master, skill 10, 8000gp Harmondale, above main town, Torrent's Air: Expert: Skill 4, 1000gp Tularean Forest, Pierpont, on ground, Windsong Residence Master: Be expert, skill 7, 4000gp Grand Master: Be master, skill 10, 8000gp Earth: Expert: Skill 4, 1000gp Harmondale, town to south of main, Kern Residence Master: Be expert, skill 7, 4000gp Tularean Forest, Pierpont, on stilts, Stonewright Residence Grand Master: Be master, skill 10, 8000gp Spirit: Expert: Skill 4, 1000gp Harmondale, above main town, Stillwater Residence Master: Be expert, skill 7, 4000gp Grand Master: Be master, skill 10, 8000gp Tularean Forest, Pierpont, on stilts, Benjamin's House Mind: Expert: Skill 4, 1000gp Erathia, Steadwick, Julian's House Master: Be expert, skill 7, 4000gp Grand Master: Be master, skill 10, 8000gp Body: Expert: Skill 4, 1000gp Harmondale, above main town, Hillsmen Residence Erathia, Steadwick, Heartsworn Home Master: Be expert, skill 7, 4000gp Grand Master: Be master, skill 10, 8000gp Dark: Expert: ??? Master: ??? Grand Master: ??? Light: Expert: ??? Master: ??? Grand Master: ??? Combat Skills: Sword: Expert: Skill 4, 2000gp Erathia, Steadwick, Ravenhill Residence Master: Be expert, skill 7, 5000gp Grand Master: Be master, skill 10, 8000gp Harmondale, town to south of main, Chadric's House Axe: Expert: Skill 4, 2000gp Harmondale, town to south of main, Chadric's House Master: Be expert, skill 7, 5000gp Grand Master: Be master, skill 10, 8000gp Staff: Expert: Skill 4, 2000gp Harmondale, main town, Withersmythe's House Master: Be expert, skill 7, 5000gp Grand Master: Be master, skill 10, 8000gp Spear: Expert: Skill 4, 2000gp Master: Be expert, skill 7, 5000gp Tularean Forest, Pierpont, on stilts, Silverpoint Residence Grand Master: Be master, skill 10, 8000gp Dagger: Expert: Skill 4, 2000gp Tularean Forest, Pierpont, on stilts, Ottin House Master: Be expert, skill 7, 5000gp Grand Master: Be master, skill 10, 8000gp Bow: Expert: Skill 4, 2000gp Tularean Forest, Pierpont, on stilts, Suretrail Home Master: Be expert, skill 7, 5000gp Grand Master: Be master, skill 10, 8000 gp Harmondale, above main town, Mark Manor Mace: Expert: Skill 4, 2000gp Erathia, Steadwick, Havest Residence Master: Be expert, skill 7, 5000gp Grand Master: Be master, skill 10, 8000gp Unarmed: Expert: Skill 4, 2000gp Harmondale, main town, Mist Manor Master: Be expert, skill 7, 5000gp Grand Master: Be master, skill 10, 8000gp Leather: Expert: Skill 4, 1000gp Harmondale, main town, Withersmythe's House Master: Be expert, skill 7, 5000gp Grand Master: Be master, skill 10, 8000gp Tularean Forest, Pierpont, on stilts, Miyon's Home Chain: Expert: Skill 4, 1000gp Tularean Forest, Pierpont, on stilts, Bith Residence Master: Be expert, skill 7, 5000gp Grand Master: Be master, skill 10, 8000gp Plate: Expert: Skill 4, 1000gp Master: Be expert, skill 7, 5000gp Grand Master: Be master, skill 10, 8000gp Shield: Expert: Skill 4, 1000gp Erathia, Steadwick, Wolverton Residence Master: Be expert, skill 7, 5000gp Grand Master: Be master, skill 10, 8000gp Dodge: Expert: Skill 4, 2000gp Harmondale, main town, Mist Manor Master: Be expert, skill 7, 5000gp Grand Master: Be master, skill 10, 8000gp Miscellaneous Skills: Disarm Trap Expert: Skill 4, 500gp Tularean Forest, Pierpont, on stilts, Fiddlebone Residence Master: Be expert, skill 7, 2500gp Harmondale, above main town, Skinner's House Grand Master: Be master, skill 10, 6000gp Perception: Expert: Skill 4, 500gp Harmondale, town to south of main, Weider Residence Master: Be expert, skill 7, 2500gp Tularean Forest, Pierpont, on ground, Dotes Residence Grand Master: Be master, skill 10, 6000gp Merchant: Expert: Skill 4, 2000gp Tularean Forest, Pierpont, on stilts, Weatherson's House Master: ??? Grand Master: ??? Learning: Expert: ??? Master: ??? Grand Master: ??? Meditation: Expert: ??? Master: ??? Grand Master: ??? Body Building: Expert: ??? Master: ??? Grand Master: ??? Identify Item: Expert: Skill 4, 500gp Harmondale, main town, Krewlen Residence Master: Be expert, skill 7, 2500gp Grand Master: Be master, skill 10, 6000gp Tularean Forest, Pierpont, on ground, Blueswan House Repair: Expert: Skill 4, 500gp Harmondale, main town, Krewlen Residence Master: Be expert, skill 7, 2500gp Grand Master: Be master, skill 10, 6000gp Identify Monster: Expert: Skill 4, 500gp Tularean Forest, Pierpont, on stilts, Black House Master: Be expert, skill 7, 2500gp Grand Master: Be master, skill 10, 6000gp Harmondale, town to south of main, Weider Residence Arms Master: Expert: ??? Master: ??? Grand Master: ??? Stealing: Expert: Skill 4, 500gp Harmondale, above main town, Skinner's House Master: Be expert, skill 7, 2500gp Grand Master: Be master, skill 10, 6000gp Alchemy: Expert: Skill 4, 500gp Tularean Forest, Pierpont, on stilts, Willowbark's House Master: Be expert, skill 7, 2500gp Grand Master: Be master, skill 10, 6000gp -- Donovan Hawkins "The study of physics will always be Department of Physics and Astronomy safer than biology, for while the University of California, Irvine hazards of physics drop off as 1/r^2, hawkins@uci.edu biological ones grow exponentially." Other Might And Magic 7: For Blood And Honor cheats hints faqs solutions: 1. Might And Magic 7: For Blood And Honor cheat codes 1. Might And Magic 7: For Blood And Honor cheat codes 2. Might And Magic 7: For Blood And Honor cheat codes 1. Might And Magic 7: For Blood And Honor hints 2. Might And Magic 7: For Blood And Honor hints 3. Might And Magic 7: For Blood And Honor hints 4. 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