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Star Wars: Rebellion cheats / Star Wars: Rebellion hints / Star Wars: Rebellion faqs / Star Wars: Rebellion solutions



Star Wars: Rebellion hints

Easy Fighter Killing

This is for places like Coruscant where there are a lot of fighters. Get a
fleet really close to the enemy system. This fleet should have 2 Corellian
Corvettes and 1 Escort Frigate (Nebulon B's if you have them) but NO FIGHTERS.
                               
Jump into the enemy system and unpause. When the enemy fighters start moving,
pause and jump into hyperspace. The fighters will have reached you and
exchanged shots. If you were quick enough they won't damage you but their
squad size will be reduced. Repeat as needed. Fast start for the rebels

The empire allways begins with a planet that supports the rebellion, but is
subjugated by a big garrison of ground troops. if you gather a large fleet
with several fighter squadrons and put a commander with high leadership and
combat (Han Solo or Wedge Antilles) you can easily blockade the planet. Then
promote the commander to admiral status. Then bombard the imperial miltary
units. Once you have destroyed all imperial units the planet automatically
joins the rebellion. Liberating the planet will cause the rebellions
popularity to skyrocket often causing several neutral systems to join and
imperial systems to uprise. Then you can liberate the imperial system which
are pro rebels and soon you control the whole sector. I once conquered an
entire sector (sluissi) by day 34 using 2 corvette+s, and a fleet carrier
carrying 4 Y-wing+s & 2 X-wing+s, commanded by Han Solo. P.S. You can prepare
for planetary shields by having a good spy, like Chewbacca tagging along.
Power-up Luke

Later in the game, once you've blockaded Coruscant, put Luke on the blockading
fleet. SAVE THE GAME! 99% of the time, the Emperor or Darth Vader (or
both)will be on the planet. Send Luke on a sabotage mission or capture mission
(but make sure not to target the Emperor!) Since the Vader and/or Emperor are
both force users, they'll detect Luke. His mission will be foiled and he will
gain two force bonuses: One for encountering Vader/Emperor and another for
evading escape. If Luke gets captured, reload the game and send a few
infiltrators in with him. Even if he fails then, keep on trying and repeat the
process. Before you know it, he'll become super strong and darn near
invincible. I had him over 500 in combat and espionage and 350 in diplomacy!
Take a planet

First target an enemy system and bulid 8 either bulwark battlecruisers or 8
super star deystroyers and commence a planetary bombardment (which will
deystroy all their defenses) then invade the system with 12 or more regiments
(this should elimanate all chances of a uprising) then continue to run
diplomacy missions until the planet is loyal to you. Take a planet...the easy
way

Chose a planet you wish to take over. Invade with a fleet large enough to hold
the system. Once you have a blockade of the system bring a strong force
character (jedi Luke or vader) onto one of the ships. Send them to take out
whatever generals they have controlling ground forces. Once thats done you can
send them to take out the shields and defenses as many times as necessary with
very little risk to themselves. After defenses are down you can incite
uprising until they turn to your side without losing any ground forces or
wasting time with diplomacy.




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