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Tony Hawk's Pro Skater 2 cheats / Tony Hawk's Pro Skater 2 hints / Tony Hawk's Pro Skater 2 faqs / Tony Hawk's Pro Skater 2 solutions Tony Hawk's Pro Skater 2 hints Most Of The Gaps Air Gaps Rollin Gap: Transfer over the starting rollin ramp to score the bonus. You'll need lots of speed, which can be gained by zipping back and forth across the room. Air up and over the gap or grind one edge, leap the gap and land in a grind on the opposite side. Chopper Hop: Transfer from one room to the other (through the glass) off of the quarter wal fa0 l on either side. Halfpipe Hangtime: Sail over the HP to gain the bonus. Flyin High: Transfer across the door mouth in the wind tunnel to get the Flyin High bonus. Its Cold Up Here: Open the secret room by grinding the chopper blades. Then cruise inside and jump high off of the ramp at the end of the landing pad where the secret tape was. Wingtip Hangtime: Hop from one wing of the airoplane to the other to grab the bonus. Skycrane Hangtime: Leap over the helicopter from one ramp to the other. Air Over the Door: You'll need massive speed to pull this off. Gain it on the quarter walls of the chopper room, then cruise to the back of the area and leap over the door to the secret outdoor area (drifting from one segment of the steel quarter, across the wood quarter to the other steel bank). Grind Gaps Rail-guided Missile: Ride the ridge behind the airoplane, then ollie up to the low wall with the glass and grind to score this bonus. Raildrop: Grind along the high rails in the hangar above the roll in ramp then leap down and grind the quarter lip. Lil Light Hopper/Big Light Hopper: Make the chopper take off, then cruise to the wooden quarter, gaining speed. Cruise back toward the airplane room. Push forward and leap to the lights, landing in a grind. This will score the Big Light Hopper gap. Hold the grind to get the Lil' Light Hopper. Or, instead of approaching from this way, gain speed and air in the HP in the airplane room. Then launch up to either of the light banks hanging above and just outside the HP. Land in a grind to score the Lil Light Hopper and hold the grind to score the biggie. Light Corner: From your leap out of the HP, grind the light until you reach another light running off to the right. Leap to it and grind for a Light Corner. Manual Gaps Instrument Landing: Ollie over the airplane and land in a manual to score this gap. (To do a manual just press up, down while holding X) Lip Gaps High Steppin’: Lip trick on a wall railing in the airplane room for the High Steppin' gap. One Half Pipe Lip: Lip trick on one side of the airplane room HP. The Other Half Pipe Lip: The other side of the HP will get you this gap. Wind Tunnel Back Wall: Lip trick the back wall of the wind tunnel. Downwind Lip: Head left inside the wind tunnel. Lip trick here to score the bonus. Upwind Lip: Cruise across the door and lip trick on the opposite side to score the gap 3b.------------ School 2 Air Gaps TC’s Roof Gap: Jump from one temporary building to the other to get the TC gap. Table Transfer: Leap from one of the dumpster-propped tables to the other to get the bonus. Over the Wall...: In the Carlsbad area (Secret area behind the secret tape), launch from the ramp near the wall to score the gap. Leap of Faith!!!: Leap over the fence next to the Nightmare Rail and land (you may have to tap X for a Big Drop) to get the Leap of Faith!!! Drop Out Roof Gap!: Use the first bell kicker to get up to the awning where th first lot of money was, then head forward and ollie through the glass to get the gap. Awning Hop: In the Rancho area (the place with the ramp to get the secret tape), use the angled planters to Boneless on to the low-hanging awnings. Overhang Air: Using the angled ramps leading up to the gym, Boneless and air over the gym doors to get the bonus. And Down the Bank!: Clear the bank after the Over the Wall gap from the Carlsbad area. Carlsbad 11 Set: Ollie down the steps in the Carlsbad area. 3 Points!!!: Get inside the gym, then transfer between the two quarter pipes here. Carlsbad Gap: Leap over the grass to the left of the stairs in the Carlsbad area. Crazy Roof Gap!!: When you get to the rooftops near the start, hop through the glass, grind across the next gap, then leap across to the final building to grab the gap. 190 2 Da Roof!!!: Get up to the rooftop from the Big Rancho stage area by using the boards leaning on the planter. Boneless at the top of the up-angled planter to launch to the roof were the secret tape was. Huge Transfer!!!: Head to the Gonz Rail area. Here you'll see a pair of ramps. Crank up the speed, then hit the ramp at a shallow angle, drifting over and landing on the distant fa0 quarter. Suicidal Roof Gap!!!: After you collect the Crazy Roof Gap, head to the left corner of the last building and jump down to it (Boneless for a little extra push) to get the gap. Mad Skeelz Roof Gap!!!: Once you get 2 Da Roof, leap to the next rooftop to get the gap. Balcony to Awning!!!: Next to the Nightmare Rail (First rail down the stairs at the start) is a fence. Boneless over it and head forward, leaping to the awning. Are You Serious?!!: You'll need massive air to get this gap. Use the right quarter in the Carlsbad area to gain some pace, then head toward the kicker that ramps toward the wall. Boneless off of it to get up to the rooftop far ahead. Grind Gaps Roll Call! Gonz Rail!: In the Bendy's flat area (by the dumpster), use the small kicker to launch up to the railing, then grind it down to score the gap. Gym Rail 2 Rail: On the slope leading to the gym doors are a pair of railings. Slide up one, Boneless and land in a grind on the other side. Overhang Stomp!: Use the slope near the gym door to pop up to the awning. Grind it to get the Overhang Stomp. Rack ‘Em Up: Head to the banks. Grind the long bike racks here, ollying between the gap and landing in a grind again. Pole Stomp!: Near the dumpster, knock into the pole to make it fall down. Then, from Bendy's curb leap and grind the fallen pole to get the bonus. Roll Call! Opensezmee Rail!: Near the banks is a set of stairs. Grind down the railing there to Opensezmee! Big Rancho Bench Gap: Ride the brick bench in the Rancho stage area, then leap to the next and land in a grind. Pole 2 Brix: When grinding the fallen lamppost near Bendy's Flat, jump and land in a grind on the planter. Bank 2 Ledge: In the banks area, leap from the angled concrete up to the small ledge that skirts the wall, landing in a grind. Roll Call! Nightmare Rail!: Straight ahead from the starting point is a long, kinked rail. Grind it most of the way down to earn the bonus. Bendy’s Curb: Grind the concret apron below the dumpster to grab the gap. Flyin’ the Flag: From the Rancho rooftops, leap across the building gap and land in a grind on the flagpole on your way to the Carlsbad secret area. Stage Rail 2 Rail: On the Rancho stage, grind a rail, leap across the gap and land on an opposite rail. Kicker 2 Hook: Boost up your speed on the Carlsbad quarter, then head to the small kicker further from the wall. Use it to pop over to the curved rail. Land in a grind. Backboard Dance: Leap from the kicker in the gym and land in a grind on the b-ball backboard. Manual Gaps Planter on Edge: At the starting point, leap up to the planter and manual the length of its concrete base. 2 Wheelin’ TC’s Roof: Leap up to TC's Roof, landing in a manual, then ollie over TC's Roof Gap and land in another manual. Ledge on Edge: In the banks area, manual the ledge along the wall that runs parallel to the bike racks. Bendy’s Flat: Manual the concrete apron in front of the dumpster. Lip Gaps Arch Extension: In the mini-HP to the left of the starting point is a doorway. Perform a lip trick on the concrete structure to score the gap. Starting Blocks Extension!!!: Near the pool, do a lip trick on the starting blocks. Lil’ Guppy Extension!: Lip trick the low diving platform near the pool. Mid Squid Extension!!: Bust a lip on the middle diving board. High Dive Extension!!!: You know what to do, dog. Lip the top platform. Other Gaps Rock the Bells!: Wallride across any of the bells on the level will give you Rock the Bells! 3c.--------------- Marseille Air Gaps Over the Lil’ 4: Leap down the stairs to the right (and slightly behind) the starting point. Shorty Dumpster Pop: Ollie over the short side of a dumpster. Shorty Table Pop: Ollie over the sh 190 ort side of a table. Dumpster Pop: Ollie over the length of a dumpster. Over the Gate: Gain some speed behind the starting point, then use the quarter kicker edge to launch over the bar bearing a line of flags. Table Pop: Ollie over the length of a table. 2 the Box: Grind the curved rail near the starting point toward the funbox, then leap and grind it to get the gap. O fa0 ver the Table: The angled table to the right of the crossbar can be attacked in two ways. First, grind toward it, leap over and land in a grind on the other side. Or, use the quarter bank to angle over the sucka and land on the other side. Box 2 Box Action: Ollie from one on the funboxes beneath the French flags to the other to score the gap. Wall rides count for this gap, too. Up the Lil’ 4: Pop up the little staircase near the starting point to grab the gap. Water Up Le Backside: Get on over the fountain in the Secret area to nail this bonus. Up!: The squared end of the high wall at the end of the quarter channel has a small, blue Up arrow on it. Air up it to grab the gap, but be careful coming down. This is a narrow landing, fer sher. Over the Crossbar: Clear the bar holding the welcome banner by airing off of the quarter bank beneath it. Freakin’ Huge Hip: Get up a good deal of speed, then pop from the circle bowl toward the angled picnic table. Land in the bowl there to nail the gap. Big Ol’ Stanky Gap: Pop over the double dumpsters using the quarter bank beneath to score the bonus. Up!!: Go higher than the Up! gap to snag a bonus. Humptey Humps!!!: Get some air and some speed in one of the two far bowls, then head back toward the starting point and use the bowl lip to launch from the hump beneath the crossbar over to the humps int he clover shaped bowl. This can also be done backwards. Big Mouth Gap: Grab some serious speed, then hit the quarter bank below the main crossbar and land on the far bank to land the Big Mouth Gap. And Away!!!: Go higher than the Up!! gap to land And Away!!! Grind Gaps Rail 2 Rail: Grind the rail atop the funbox in front of the Spider-Man sign, jump, then land in a grind on the opposite rail. Rail 2 Ledge: Ride the curved rail behind you to the right, then leap off and grind the ledge straight ahead. Ledge 2 Rail: Opposite of the above gap. The Hidden 4 Kink: Grind the kinked rail in the secret crypt. Dumpster Stomp: Land in a grind on the line of dumpsters from a grind atop the judges booth (where you got the first $50). Kink Clank: Gain some serious speed, then head down the quarter channel (the same side as the angled table) toward the street scourse. Land in a grind on the kink rail on the Lil' 4. Kink Stomp: Head back toward the starting point, keeping the judges booth to your right. Use the funbox to pop to a wallride up to a grind atop the box, then oliie down to the kink rail below. Land in a grind below to complete the gap. Crossbar Stomp: Pop up to the Welcome banner and land in a grind to secure the gappage. Lamp Stomp: Launch up to the lamps using any of the quarter banks around the level and land in a grind. Knucklin’ Futs!!!: Use the quarter bank that runs along the long tree planter to pop up into the falling lamppost (obviously before you knock it down). Lip Gaps Boomin’ Extension: Whip a lip trick on the speakers to the left of the Crossbar. Stanky Extension: Extend a lip trick invite to the dumpster in the side bowl. U.U.A. Extension: Lip trick the edge above the blue Up, Up and Away arrow. Other Gaps Wall Crawler: Wallride the space between the quarter pipes in the crypt area 3d.------------- NY City Air Gaps Kick It: Right ahead from the starting point is an open manhole. Ollie from one ramp over it and land on the opposite ramp to grab the gap. Rock It Air: Catch air off of the boulder (near the E) to get the gap. Pigeon Pudding Gap: Launch to the statue in the park to nail the Pigeon Pudding. Ramp to Park Gap: Launch from the ramp along the park's high street wall onto the concrete below to rack this gap. Awning Air: In Joey's pit, use the considerable vert to air across one of the awnings (right or left) and land on 190 the next ramp over. Over the Banks Barrier: Head to the Banks. Make like you're going to grab the Secret Tape, but drop off of the edge instead. Ollie over the barrier in front of you to grab the gap. Take it to the Bridge: To the right of the Secret Tape bridge is a low wooden quarter. Gain speed from it, then head toward the bridge. Move your board so it's almost parallel with the fa0 bridge, then Boneless up to it to get the gap. Ramp to Statue Shorty Gap: Leap from the above street ramp, cruising fast enough to clear the whole distance to the statute base. Pouncer Was Here: Bust big air out of the massive brick quarter in the park. Over the Road: Same as Take it to the Bridge, but land on the opposite side of the bridge. Big Air Out of the Banks: Once in the Banks, gain some speed heading back toward the main level. Launch over the kicker and clear the wall to get the gap. Pillar Air: In the Banks area, head to the three pillars near the water. Use the quarter pipe opposite them to build up speed. Hug the fence next to the water, then as you approach the pillar, air off of it diagonally toward the middle pillar. If you can transfer the entire distance between the two pillars in the air and land on the bank, you'll score the gap. Grind Gaps Re-Rebar: You'll get this gap when you jump/grind off of the bridge to get the Secret Tape. Bench-Hoppin: Near the snack bar, grind down the length of the left bench (going downhill), then hop across the cross path and land in a grind on the diagonal bench ahead. You'll have to watch out for the light here. It tends to get in the way. Left Side Pit Rail Stomp: Take a right from the starting point and head to the bench area above. Leap over the railing here and land in a grind on the long rail that leads down to Joey's pit. Banks Spank: Grind the rail that runs down the length of the court, then leap over the gap and land in a grind for the Banks Spank. Parking Meter Gap: Go past the subway entrance and up to the platform here. Follow it ahead to the quarter pipe, then turn around and grind back toward the street on the left rail. At the end, ollie and land in a grind on the angled parking meter. You’re Next in Line: From the area between the large boulder and quarter wall, grind the left fence toward the snack stand. Leap to a grind on the counter of the said stand to get this gap. The Easy Way: Make a 180 from the starting point and head down the police-taped street. Go to the end of the street, turning around before the dead end construction. Grind away from this, holding it the length of the rail to gain the gap. Joey’s Sculpture: Head righht from the starting point, hopping the railing above Joey's Pit, landing in a grind on the angled rail sculpture. Right Side Pit Rail Stomp: The same as the Left Side Stomp, except on the other side. Jamie’s Steps: In the Banks area, find the rail poking out of the wall near the bball hoop. Grind it toward the stairs, leaping and landing in a grind on the angled rail leading down the stairs. Banks Fence Gap: Find the quarter pipe against the wall near the water in the Banks. Use the QP to gain speed, then head to the fence. Pop up top and grind the fence to get the B Fence Gizzy. Banks Road Gap: In the Banks, head toward the basketball court. Grind the first railing to your left, then leap over the gap and land in a grind on the opposite side. Rebar to Rail Gap: Approach like you're trying to get the Secret Tape. At the end of the rebar, hop down to the bench or rail below and grind it silly. Ride the Rails: Grind a good portion of subway rail to get the Ride the Rails bonus. Across the Pit: Once again, head to the bench platform and skate to the back. As the rail ends, jump over it, wallride the marble slab up to a grind and hold the grind across Joey's Pit to score the gap. Corner Cut: From the beginning, dart into the park opening. Grind the left side of the wall here until you get close to the corner. When you do, leap to the wall heading left and grind it for the bonus. Park Entrance Gap: Get on the wall directly to your left from the start, then leap across it and land in a grind to score the gap. Grab a Snack and Sit Down: Gri 190 nd the snack counter (the water is now behind you) to the blue uphill benches. Buurp! Now Go Skate: Keep going with the "Grab a Snack..." leaping into a grind from the benches to the fence. The Hard Way: Opposite of the easy way: grind toward the construction until you see the gap bonus, then quickly ollie left to collect the gap. Path Less Traveled: Head up top facing down the fa0 park road with the kicker ramp (the one that airs into the park) to your left. Grind the left rail. When it runs out, leap across the path to the blue bench on the right. Slam Dunk: Boneless up to a wallride on the backboards, ending on a grind. Sidewalk Bomb: Follow the subway escalator up and straight forward until you reach the carridge opening. Leap to the left and grind the awning there to earn the bonus. Changin Trains: Jump from one subway track to the other, landing in a grind. Manual Gaps The Bridge: Manual over the bridge to earn this gap. You'll need plenty of speed to do this, so do not catch any grass on your way. To get the gap, you'll have to manual before the stone wall to the left and hold it until the stone wall runs out on the right. Going Down?: Manual down the subway escalator. Lip Gaps Phat Lip: Lip trick the large brick quarter in the park. Waaay Up There: Lip trick the marble wall high above Joey's pit vert. Other Gaps Banks Barrier Wallride: Wallride the banks barrier (off the end of the Secret Tape bridge) to get the gap. 3e.--------------- Venice Beach Air Gaps VB Skinny Transfer: To get this one you have to go to the half pipe where the magic bum is the first time and jump from the skinny end of the half pipe in to the other one. Up!: Near the clown graffiti is a QP inset in the wall. Launch up it to grab the gap. Table Pop: Pop over one of the tables in the pit to grab the bonus. Shorty Planter Hop: Ollie over the breadth of any of the planters near the starting point. Cake Transfer: From the very start turn right and start building up speed when you get to the three QP at the end wall go to the small one in the middle and jump into one of the others. West Side Transfer: Leap between the free standing ramps near the Pit transfer to get this gap. Wee Lil' Roof Gap: Atop the rooftop with the wires on it, hop across the gap to the rooftop above quarter pipe horseshoe. Up!!: Go higher than the Up! gap on the Clown wall quarter. Canyon Jump: Jump over the Seaside Handrail from the top roof to the lower one to get the bonus. Ledge 9 Set: Ollie down the stairs next to the Venice Ledge to grab this gap. Muska’s Gap: You’ll score this gap as you grab the K. Tight Landing Transfer: Near the Huge Transfer. Transfer from the right or left ramps to the middle one to score the gap. Big Double 5 Set: Leap down the double set of stairs left of the start. You can use a wallride to get this gap as well. VB Pit Transfer: Go to the west side transfer and jump off the HP into the skinny one on the other side Nice Mid Size Roof Gap: From the roof with the wires on it, leap over the corner of the building and land on the roof above the wooden quarter area. Planter Pop: Leap the length of any of the planters near the starting point. Roof 2 Ramp: Go up the ramp on top of the roof with the T go up the QP there on an angle and leap over to the QP on the ground And Away!!!: Keep going higher after scoring Up! and Up!! gaps. VB Ledge Transfer: From the bottem of venice ledge go up the QP here and land on the one above (this can be done backwards). Lil’ Vent Gap: Using the air conditioner, pop a transfer over the gap made by the small ramp inset in the wall. Ramp 2 Roof: Same as Roof To Ramp only backwards from the big QP up Uphill Canyon Jump: Transfer over the Seaside rail from the low roof to the higher one. Vent to Roof Gap: Air off of the air conditioner as the roof tapers off to get to the next roof ahead. VB Huge Transfer: From the set of three QP jump from the one on the end to the other end. Massive 20 Set!: Jump and clear the long stair set the leads down in the quarter pipe dead end. Siiiiiick Roof Gap: Same as the nice midsized roof gap only further out to the side 190 . Huge Roof 2 Ramp: Transfer from the air conditioner fin down to the inside halfpipe next to the Skinny Gap. You’ll need a lot of speed to do this, and just the right angle. Fatty Transfer: Transfer over the large, triangular side of the roof opposite of the VB Skinny Gap near the beach. Big Vent Gap: Use the AC fan to jump across the roof gap above the completely enclosed ec8 , pseudo hidden half pipe. Huge Ramp 2 Roof: Opposite of the Huge Roof 2 Ramp gap. Gain tons of speed in the inner HP near the beach and transfer over the Skinny Gap up to the AC fin on the roof. Other Tony Hawk's Pro Skater 2 cheats hints faqs solutions: 1. Tony Hawk's Pro Skater 2 cheat codes 2. Tony Hawk's Pro Skater 2 cheat codes 3. Tony Hawk's Pro Skater 2 cheat codes 4. Tony Hawk's Pro Skater 2 cheat codes 5. Tony Hawk's Pro Skater 2 cheat codes 6. Tony Hawk's Pro Skater 2 cheat codes 7. Tony Hawk's Pro Skater 2 cheat codes 8. Tony Hawk's Pro Skater 2 cheat codes 9. Tony Hawk's Pro Skater 2 cheat codes 10. 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