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Master of Magic cheats / Master of Magic hints / Master of Magic faqs / Master of Magic solutions Master of Magic cheat codes Edit the save game To receive the following ability set the following hex location to 01. A4C Alchemy A4D Warlord A4E Chaos Master A4F Nature Master A50 Sorcery Master A51 Infernal Power A52 Divine Power A53 Sage Master A54 Channeller A56 Archmage A57 Mana Focusing A58 Node Mastery A59 Famous A5A Runemaster A5B Conjurer A5C Charismatic A5D Artificer The following locations contain the value for the number of books one has. Setting the value to 0C will give you all the books there are for this type of magic. A42 Nature Book A44 Sorcery Book A46 Chaos Book A48 Life Book A4A Death Book The following is a numeric value. A0C Fame The following are numeric values that span several locations. C44-C45 Mana C46-C48 Casting Skill(Personal) D3E-D3F Money D40-D42 Casting Skill(Adjusted) To editing spells use a Hex editor to modify the following locations. The location is set to 00 if the spell is not known and cannot be learned. Set to 01 to be able to learn the spell. Set to 02 to already know the spell. Natures Spells Sorcery Spells C4C Earth to Mud C74 Resist Magic C4D Resist Elements C75 Dispel Magic True C4E Wall Of Stone C76 Floating Island C4F Giant Strength C77 Guardian Wind C50 Web C78 Phantom Warriors C51 War Bears C79 Confusion C52 Stone Skin C7A Word of Recall C53 Water Walking C7B Counter Magic C54 Sprites C7C Nagas C55 Earth lore C7D Psionic Blast C56 Cracks Call C7E Blur C57 Natures eye C7F Disenchant True C58 Ice Bolt C80 Vertigo C59 Giant Spiders C81 Spell Lock C5A Change Terrain C82 Enchant Road C5B Pathfinding C83 Flight C5C Cockatrices C84 Wind Mastery c5D Transmute C85 Spell Blast c5E Natures Cures C86 Aura of Mastery c5F Basilisk C87 Phantom Beast C60 Elemental Armor C88 Disjuntion True C61 Petrify C89 Invisibility C62 Stone Giant C8A Wind Walking C63 Iron Skin C8B Banish C64 Ice Storm C8C Storm Giant C65 Earthquake C8D Air Elemental C66 Gorgons C8E Mind Storm C67 Move Fortress C8F Stasis C68 Gaia's Blessing C90 Magic Immunity C69 Earth Elemental C91 Haste C6A Regeneration C92 Djinn C6B Behemoth C93 Spell Ward C6C Entangle C94 Creature Binding C6D Natures Awareness C95 Mass Invisibility C6E Call Lighting C96 Great UnSummoning C6F Colossus C97 Spell Binding C70 Earth Gate C98 Flying Fortress C71 Herb Mastery C99 Sky Drake C72 Great Wyrm C9A Suppress Magic C73 Nature's Wrath C9B Time Stop Chaos Spells Life Spells C9C Warp Wood CC4 Bless C9D Disrupt CCB Star Fires C9E Fire Bolt CC6 Endurance C9F Hell Hounds CC7 Holy Weapon CA0 Corruption CC8 Healing CA1 Eldritch Weapon CC9 Holy Armor CA2 Wall of Fire CCA Just Cause CA3 Shatter CCB True Light CA4 Warp Creature CCC Guardian Spirit CA5 Fire Elemental CCD Heroism CA6 Lightning Bolt CCE True Sight CA7 Fire Giant CCF Plane Shift CA8 Chaos Channels CD0 Resurrection CA9 Flame Blade CD1 Dispel Evil CAA Gargoyles CD2 Planar Seal CAB Fireball CD3 Unicorns CAC Doombat CD4 Raise Dead CAD Raise Volcano CD5 Planar Travel CAE Immolation CD6 Heavenly Light CAF Chimeras CD7 Prayer CB0 Warp Lightning CD8 Lionhearted CB1 Metal Fires CD9 Incarnation CB2 Chaos Spawn CDA Invulnerability CB3 Doom Bolt CDB Righteousness CB4 Magic Vortex CDC Prosperity CB5 Efreet CDD Alter of Battle CB6 Fire Storm CDE Angel CB7 Warp Reality CDF Stream of Life CB8 Flame Strike CE0 Mass Healing CB9 Chaos Rift CE1 Holy Word CBA Hydra CE2 High Prayer CBB Disintegrate CE3 Inspirations CBC Meteor Storm CE4 Astral Gate CBD Great Wasting CE5 Holy Arms CBE Call Chaos CE6 Consecration CBF Chaos Surge CE7 Life Force CC0 Doom Mastery CE8 Tranquility CC1 Great Drake CE9 Crusade CC2 Call the Void CEA Arch Angel CC3 Armageddon CEB Charm of Life Death Spells Arcane Spells CEC Skeletons D14 Magic Spirit CED Weakness D15 Dispel Magic CEE Dark Rituals D16 Summoning Circle CEF Cloak of Fear D17 Disenchant Area CF0 Black Sleep D18 Recall Hero CF1 Ghouls D19 Detect Magic CF2 Life Drain D1A Enchant Item CF3 Terror D1B Summon Hero CF4 Darkness D1C Awareness CF5 Mana Leak D1D Disjunction CF6 Drain Power D1E Create Artifact CF7 Possession D1F Summon Champion CF8 Lycanthropy D20 Spell of Mastery CF9 Black Prayer D21 Spell of Return CFA Black Channels CFB Night Stalker CFC Subversion CFD Wall of Darkness CFE Berserk CFF Shadow Demons D00 Wraith Form D01 Wrack D02 Evil Presence D03 Wraiths D04 Cloud of Shadow D05 Warp Node D06 Black Wind D07 Zombie Mastery D08 Famine D09 Cursed lands D0A Cruel Unminding D0B Word of Death D0C Death Knights D0D Death Spell D0E Animate Dead D0F Pestilence D10 Eternal Night D11 Evil Omens D12 Death Wish D13 Demon Lord Cities Cheats Look for the town name in the file, they're stored in normal ASCII. First data after name : Race Byte 00=Barbarian 01=Beastman 02=Dark Elf 03=Draconian 04=Dwarf 05=Gnoll 06=Halfling 07=High Elf 08=High Men 09=Klackon 0A=Lizardmen 0B=Nomad 0C=Orc 0D=Troll 7 bytes after name : Population byte Describes thousands of people, maximum of 25. 19 bytes after name : Builerent bytes, one after the other. FF=Not there 01=There 1,2= Unknown 3=Barracks 4=Armory 5=Fighters Guild 6=Armorer's Guild 7=War College 8=Smithy 9=Stable 10=Animists Guild 11=Fantastic Stable 12=Shipwright Guild 13=Ship Yard 14=Maritime Guild 15=Sawmill 16=Library 17=Sage's Guild 18=Oracle 19=Alchemist Guild 20=University 21=Wizard's Guild 22=Shrine 23=Temple 24=Parthenon 25=Cathedral 26=Marketplace 27=Bank 28=Merchant's Guild 29=Granary 30=Farmer's Market 31=Foresters Guild 32=Builders Hall 33=Mechanicians Guild 34=Miner's Guild 35=City Walls Other Master of Magic cheats hints faqs solutions: 2. Master of Magic cheat codes 1. Master of Magic hints 2. Master of Magic hints |